fix achievement bug
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index cbb96920e19c5c8a32e4f7d7875eb6e184cf1533..01f27681bd9bffcb9d14570aab7427a1f03e09e7 100644 (file)
 
 #define SR_ALLOW_REWIND_HUB
 
+#ifdef _WIN32
+ #include <winsock2.h>
+#endif
+
 /* 
  *     system headers
  * --------------------- */
@@ -22,6 +26,7 @@
 #include "render.h"
 #include "vg/vg_opt.h"
 #include "vg/vg_loader.h"
+#include "vg/vg_io.h"
 
 #include "world.h"
 
@@ -45,6 +50,7 @@
 #include "workshop.h"
 #include "audio.h"
 #include "player_render.h"
+#include "control_overlay.h"
 
 struct skaterift_globals skaterift = 
 { 
@@ -54,7 +60,9 @@ struct skaterift_globals skaterift =
 
 static int k_tools_mode = 0;
 
-int main( int argc, char *argv[] ){
+int main( int argc, char *argv[] )
+{
+   network_set_host( "skaterift.com", NULL );
    vg_mem.use_libc_malloc = 0;
    vg_set_mem_quota( 160*1024*1024 );
    vg_enter( argc, argv, "Voyager Game Engine" ); 
@@ -68,9 +76,9 @@ void vg_launch_opt(void)
       network_client.auth_mode = eServerModeNoAuthentication;
    }
 
-   if( (arg = vg_long_opt_arg( "server" )) ){
-      vg_strncpy( arg, network_client.server_adress, 64, 
-                  k_strncpy_overflow_fatal );
+   if( (arg = vg_long_opt_arg( "server" )) )
+   {
+      network_set_host( arg, NULL );
    }
 
    if( vg_long_opt( "tools" ) ){
@@ -116,8 +124,14 @@ static void async_skaterift_player_start( void *payload, u32 size ){
    world_switch_instance(0);
 }
 
-static void async_call_ready( void *payload, u32 size ){
+static void async_call_ready( void *payload, u32 size )
+{
    skaterift.op = k_async_op_none;
+
+   if( network_client.auto_connect )
+      network_client.user_intent = k_server_intent_online;
+
+   menu_at_begin();
 }
 
 static void skaterift_restore_state(void)
@@ -129,7 +143,7 @@ static void skaterift_restore_state(void)
    vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
 
    u32 ach;
-   vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach );
+   vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach, NULL );
    skaterift.achievements |= ach;
 
    u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ),
@@ -177,6 +191,7 @@ static void skaterift_load_world_content(void){
          ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
    skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
    skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
+   skaterift_mount_world_unloadable( "maps/mp_line1", ADDON_REG_PREMIUM );
 
    world_static.load_state = k_world_loader_load;
 
@@ -187,12 +202,8 @@ static void skaterift_load_world_content(void){
    skaterift_world_load_thread( &args );
 }
 
-static void skaterift_load_player_content(void){
-   u32 bytes = 1024*1024*10;
-   player_replay.local.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
-   player_replay.local.size = bytes;
-   replay_clear( &player_replay.local );
-
+static void skaterift_load_player_content(void)
+{
    particle_alloc( &particles_grind, 300 );
    particle_alloc( &particles_env, 200 );
 
@@ -212,11 +223,11 @@ void vg_load(void)
    vg_audio.always_keep_compressed = 1;
 
    vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
-   vg_console_reg_cmd( "fc", freecam_cmd, NULL );
    vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
 
    vg_loader_step( render_init, NULL );
    vg_loader_step( menu_init, NULL );
+   vg_loader_step( control_overlay_init, NULL );
    vg_loader_step( world_init, NULL );
    vg_loader_step( vehicle_init, NULL );
    vg_loader_step( gui_init, NULL );
@@ -230,12 +241,13 @@ void vg_load(void)
    vg_loader_step( workshop_init, NULL );
    vg_loader_step( skateshop_init, NULL );
    vg_loader_step( ent_tornado_init, NULL );
+   vg_loader_step( skaterift_replay_init, NULL );
    vg_loader_step( skaterift_load_player_content, NULL );
 
    /* --------------------- */
 
    vg_bake_shaders();
-   vg_loader_step( audio_init, audio_free );
+   vg_loader_step( audio_init, NULL );
 
    /* 'systems' are completely loaded now */
 
@@ -292,7 +304,8 @@ void vg_pre_update(void)
    if( skaterift.op == k_async_op_clientloading ) return;
 
    draw_origin_axis();
-   skateshop_autostart_loading();
+   addon_system_pre_update();
+   skateshop_world_preview_preupdate();
    network_update();
 
    /* time rate */
@@ -309,7 +322,12 @@ void vg_pre_update(void)
    /* TODO: how can we compress this? */
    ent_miniworld_preupdate();
    world_entity_focus_preupdate();
-   player__pre_update();
+
+   if( skaterift.activity != k_skaterift_menu )
+   {
+      player__pre_update();
+   }
+
    skaterift_replay_pre_update();
    remote_sfx_pre_update();
    skateshop_world_preupdate( world_current_instance() );
@@ -546,19 +564,23 @@ static void render_scene(void){
    render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 );
 }
 
-static void skaterift_composite_maincamera(void){
+static void skaterift_composite_maincamera(void)
+{
    vg_camera_lerp( &localplayer.cam, &world_static.focus_cam,
                 vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
 
-   if( player_replay.freecam ){
-      freecam_preupdate();
-      v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
-      v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
-      skaterift.cam.fov = player_replay.replay_freecam.fov;
-   }
-   else {
-      if( skaterift.activity == k_skaterift_replay ){
-         replay_get_camera( &player_replay.local, &skaterift.cam );
+   if( skaterift.activity == k_skaterift_replay )
+   {
+      if( player_replay.use_freecam )
+      {
+         freecam_preupdate();
+         v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
+         v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
+         skaterift.cam.fov = player_replay.replay_freecam.fov;
+      }
+      else
+      {
+         skaterift_get_replay_cam( &skaterift.cam );
       }
    }
 
@@ -639,6 +661,7 @@ static void render_main_game(void){
    /* composite */
    present_view_with_post_processing();
    skaterift_replay_post_render();
+   control_overlay_render();
 }
 
 void vg_render(void)
@@ -780,3 +803,4 @@ void vg_gui(void)
 #include "world_water.c"
 #include "ent_npc.c"
 #include "model.c"
+#include "control_overlay.c"