ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
ui_rect panel = { 0, 0, 1000, 700 };
ui_rect_center( screen, panel );
- vg_ui.wants_mouse = 1;
+ ui_capture_mouse( 1 );
ui_fill( panel, ui_colour( k_ui_bg+1 ) );
ui_outline( panel, 1, ui_colour( k_ui_bg+7 ), 0 );
if( k_light_editor )
imgui_world_light_edit( world_current_instance() );
-
- vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
- render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
+
+ g_ui_ctx->tex_bg = gpipeline.fb_main->attachments[0].id;
+ render_fb_inverse_ratio( gpipeline.fb_main, g_ui_ctx->bg_inverse_ratio );
menu_gui();
player__im_gui();