framebuffer change
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index f4fc3c1ad7fac68f96b8b79bf00a3a4441b60127..5d4d69ca6a9757b32a177a5626f8b586539b14ad 100644 (file)
@@ -392,10 +392,6 @@ void vg_post_update(void)
  * RENDERING
  * ---------------------------------------------------------------------------*/
 
-void vg_framebuffer_resize( int w, int h ){
-   render_fb_resize();
-}
-
 static void present_view_with_post_processing(void){
    glBindFramebuffer( GL_FRAMEBUFFER, 0 );
    glViewport( 0,0, vg.window_x, vg.window_y );
@@ -406,7 +402,7 @@ static void present_view_with_post_processing(void){
    glBlendEquation(GL_FUNC_ADD);
 
    v2f inverse;
-   render_fb_inverse_ratio( gpipeline.fb_main, inverse );
+   vg_framebuffer_inverse_ratio( gpipeline.fb_main, inverse );
 
    if( k_blur_effect ){
       shader_blitblur_use();
@@ -441,14 +437,14 @@ static void present_view_with_post_processing(void){
          v2_zero( override );
       shader_blitblur_uOverrideDir( override );
 
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
-      render_fb_bind_texture( gpipeline.fb_main, 1, 1 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 0, 0 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 1, 1 );
    }
    else{
       shader_blit_use();
       shader_blit_uTexMain( 0 );
       shader_blit_uInverseRatio( inverse );
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 0, 0 );
    }
 
    render_fsquad();
@@ -674,7 +670,7 @@ static void render_main_game(void)
    }
 
    /* variable res target */
-   render_fb_bind( gpipeline.fb_main, 1 );
+   vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
    glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
    glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
 
@@ -692,7 +688,7 @@ static void render_main_game(void)
    /* continue with variable rate */
    if( !global_miniworld.transition && !menu_viewing_map() )
    {
-      render_fb_bind( gpipeline.fb_main, 1 );
+      vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
       render_world_gates( get_view_world(), &skaterift.cam );
    }
 
@@ -764,7 +760,7 @@ void vg_gui( ui_context *ctx )
       imgui_world_light_edit( ctx, world_current_instance() );
    
    vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
-   render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
+   vg_framebuffer_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
 
    menu_gui( ctx );
    player__im_gui( ctx );
@@ -773,7 +769,6 @@ void vg_gui( ui_context *ctx )
    world_routes_imgui( ctx, world );
    skaterift_replay_imgui( ctx );
    workshop_form_gui( ctx );
-   render_view_framebuffer_ui( ctx );
    remote_player_network_imgui( ctx, vg.pv );
 
    if( menu_viewing_map() )