fix some errors
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / viewchar.h
index 604cae2534ba85af4b973e54d2d565de9b5e614e..f65b5eaa3eb27c02dc54c72855b65cf1978c3a28 100644 (file)
@@ -223,6 +223,7 @@ static struct vg_shader _shader_viewchar = {
 "   vec3 halfview = uCamera - aWorldCo;\n"
 "   float fdist = length( halfview );\n"
 "   halfview /= fdist;\n"
+"   fdist -= 0.08;\n"
 "\n"
 "   vec3 qnorm = normalize(floor(aNorm*2.0)*0.5) + vec3(0.001,0.0,0.0);\n"
 "\n"
@@ -231,7 +232,7 @@ static struct vg_shader _shader_viewchar = {
 "   vfrag = do_light_shadowing( vfrag );\n"
 "   vfrag = apply_fog( vfrag, fdist );\n"
 "\n"
-"   float opacity = clamp( fdist*fdist, 0.1, 1.0 );\n"
+"   float opacity = clamp( fdist*fdist, 0.0, 1.0 );\n"
 "   oColour = vec4(vfrag,opacity);\n"
 "}\n"
 ""},