fuckin hell
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / vg / blit.vs.glsl
diff --git a/shaders/vg/blit.vs.glsl b/shaders/vg/blit.vs.glsl
deleted file mode 100644 (file)
index 2593725..0000000
+++ /dev/null
@@ -1,8 +0,0 @@
-layout (location=0) in vec2 a_co;
-out vec2 aUv;
-
-void main()
-{
-   gl_Position = vec4(a_co*2.0-1.0,0.0,1.0);
-   aUv = a_co;
-}