"\n"
"void main()\n"
"{\n"
-" float w = a_colour.g + fract(uInfo.z+0.5)-0.75;\n"
+" float w = (a_colour.g * 8.0)-5.5 + fract(uInfo.z+0.5);\n"
" float c = -cos(w*0.2);\n"
" float s = -sin(w*0.2);\n"
" float r = 0.2;\n"
"\n"
-" float w1 = clamp( w*4.0 - a_co.y*10.0, -1.0, 1.0 ) *(3.14159265*0.5);\n"
+" float w1 = clamp( w*4.0 - a_co.y*10.0, -1.0, 1.0 ) * (3.14159265*2.5);\n"
" float c1 = cos(w1);\n"
" float s1 = sin(w1);\n"
"\n"