now we're doing a bunch of them
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_water_fast.fs
index e7cbc487565af8f85230e54ed9ca84d7afec2153..62672d468594e411a12a58cb275cd11920979f18 100644 (file)
@@ -9,12 +9,6 @@ uniform vec3 uBoard1;
 uniform vec3 uShoreColour;
 uniform vec3 uOceanColour;
 
-in vec2 aUv;
-in vec4 aNorm;
-in vec3 aCo;
-in vec3 aWorldCo;
-flat in ivec4 aLights;
-
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"