baby lock the door and turn the lights down low
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_water.fs
index 9cf652d9ae7711d82b54f48a1eeb33abefc4616e..c40e246f917819b0b871ecf669dffa72966cd106 100644 (file)
@@ -72,5 +72,5 @@ void main()
    vec4 vsurface = water_surf( halfview, surfnorm, depthvalue, beneath, above );
    vsurface.a -= fdist;
    oColour = mix( vsurface, vec4(1.0,1.0,1.0,0.5), fband );
-   oColour.rgb = scene_do_lighting( oColour.rgb, aNorm.xyz );
+   oColour.rgb = scene_compute_lighting( oColour.rgb, aNorm.xyz, aWorldCo );
 }