now we're doing a bunch of them
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_water.fs
index 329374f9dfb80cba7774c186847b909bd1104b6a..892f0db6132e6d6d53186fc4560ca2f602d7a7ef 100644 (file)
@@ -12,12 +12,6 @@ uniform vec3 uBoard1;
 uniform vec3 uShoreColour;
 uniform vec3 uOceanColour;
 
-in vec2 aUv;
-in vec4 aNorm;
-in vec3 aCo;
-in vec3 aWorldCo;
-flat in ivec4 aLights;
-
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"