input update 1
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_vertex_blend.fs
index e9c5c15519b8adcf511343b39f86a4378094b28d..0368b20a5fab902e288202c9ac8653d8ce12feab 100644 (file)
@@ -1,8 +1,6 @@
 uniform sampler2D uTexGarbage;
 uniform sampler2D uTexGradients;
 uniform vec3 uCamera;
-uniform vec3 uBoard0;
-uniform vec3 uBoard1;
 
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"