input update 1
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_terrain.fs
index d9d0bf119f80746a4a3483e3bf9e0d352a8fa3f8..a1feb1a3be500a9141925bc3e62ce509d9367ab0 100644 (file)
@@ -3,8 +3,6 @@ uniform sampler2D uTexGradients;
 uniform vec3 uCamera;
 uniform vec3 uSandColour;
 uniform vec2 uBlendOffset;
-uniform vec3 uBoard0;
-uniform vec3 uBoard1;
 
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"