now we're doing a bunch of them
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_standard_alphatest.fs
index ea5eafe05921aa4961951208134b1dad47e11b53..c326ae8c14085be728fc34a1e99692868bf85a6b 100644 (file)
@@ -5,12 +5,6 @@ uniform vec3 uBoard1;
 uniform vec3 uCamera;
 uniform vec4 uPlane;
 
-in vec2 aUv;
-in vec4 aNorm;
-in vec3 aCo;
-in vec3 aWorldCo;
-flat in ivec4 aLights;
-
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"