water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_standard_alphatest.fs
index fe8f10c652cf27cb699425a085340c53c93c2027..3c0deaefd53a9acde60f21f366fffd68ad32a425 100644 (file)
@@ -1,10 +1,9 @@
 uniform sampler2D uTexGarbage;
 uniform sampler2D uTexMain;
-uniform vec3 uBoard0;
-uniform vec3 uBoard1;
 uniform vec3 uCamera;
 uniform vec4 uPlane;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"