water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_standard_alphatest.fs
index d7127a7e3e32eb092de1a4c7eff538210a4027d3..3c0deaefd53a9acde60f21f366fffd68ad32a425 100644 (file)
@@ -3,6 +3,7 @@ uniform sampler2D uTexMain;
 uniform vec3 uCamera;
 uniform vec4 uPlane;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"