dusting
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_route.fs
index 93ed9b1380e3b5171e7111f9c3ed95cabc04ad6c..a4a3b133603335a07a6ecf329588e58edd548f1f 100644 (file)
@@ -2,8 +2,6 @@ uniform sampler2D uTexGarbage;
 uniform sampler2D uTexGradients;
 uniform vec3 uCamera;
 uniform vec4 uColour;
-uniform vec3 uBoard0;
-uniform vec3 uBoard1;
 
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"