allow world reloading
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_route.fs
index 4af09071cfd886292c97043b4ab20526861a81a5..946d4b7ae291782316ed2b0e53829c32915f1e9e 100644 (file)
@@ -3,6 +3,7 @@ uniform sampler2D uTexGradients;
 uniform vec3 uCamera;
 uniform vec4 uColour;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"