chaos pt 3
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_override.fs
index f7dff2b6fc647a27ca8703ac07adbb75d41be7f3..60bf90d9c962cf25ac5f2e38f48bad2e7f398f27 100644 (file)
@@ -31,7 +31,7 @@ void main(){
 
    compute_motion_vectors();
 
-   vec3 vfrag = vec3(0.7);
+   vec3 vfrag = vec3(0.898,0.811,0.716);
    vec3 qnorm = aNorm.xyz;
 
    qnorm = normalize(floor(aNorm.xyz*4.0)*0.25);