add player guide
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_fxglow.h
index e67c665709aa28ad647d1ff36a8cc089161cd0f9..3f5e0c69d0fe4e2ea8ba529d978af336980aeae2 100644 (file)
@@ -424,9 +424,8 @@ static struct vg_shader _shader_scene_fxglow = {
 "\n"
 "#line      6        0 \n"
 "\n"
-"void main()\n"
-"{\n"
-"   compute_motion_vectors();\n"
+"void main(){\n"
+"   oMotionVec = vec2(0.0);\n"
 "\n"
 "   vec4 vsamplemain = texture( uTexMain, aUv );\n"
 "\n"