water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_fxglow.fs
index 5d1a5bbd769ca385427e5964469010663c3ac1b3..cebd810961f0e3edf676ee564e7d00cd0a02ff97 100644 (file)
@@ -1,6 +1,7 @@
 uniform sampler2D uTexMain;
 uniform vec3 uCamera;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"