water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_font.fs
index a03b006b766494721f9dd41489280613f8fac987..366e120115a448eebd9f4bcfcfc42d51d3aa5330 100644 (file)
@@ -5,6 +5,7 @@ uniform float uTime;
 uniform float uOpacity;
 uniform float uColourize;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"