allow world reloading
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / scene_cubemapped.fs
index d5a9611c49c3c97fae8eed657de7d9ed1a07bc14..bc42df67377cf848640b65030d279952e2c9572d 100644 (file)
@@ -5,6 +5,7 @@ uniform vec3 uCamera;
 uniform vec4 uPlane;
 uniform vec4 uColour;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_scene.glsl"
 #include "motion_vectors_fs.glsl"