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input update 1
[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
routeui.vs
diff --git
a/shaders/routeui.vs
b/shaders/routeui.vs
index def0bb61a18b05e72b640f54887cd0c869616767..e824d4a8becfdc49db2fcb691230cff3035e3eb0 100644
(file)
--- a/
shaders/routeui.vs
+++ b/
shaders/routeui.vs
@@
-1,6
+1,9
@@
layout (location=0) in vec2 a_co;
+uniform vec4 uOffset;
+
void main()
{
- gl_Position = vec4(a_co*vec2(0.01,0.1),0.0,1.0);
+ vec2 vpos = a_co * uOffset.zw + uOffset.xy;
+ gl_Position = vec4(vpos,0.0,1.0);
}