water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / motion_vectors_common.glsl
index 1d6ed9794dd6768a6a6a495cd243896cb315d6bd..7e6c114679e113dfd6c4685e16608f15d9e73b87 100644 (file)
@@ -1 +1 @@
-const float k_motion_lerp_amount = 0.05;
+const float k_motion_lerp_amount = 0.01;