wind rushing sound
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / model_sky_space.fs
index 442e97eb5d94c78252f830606b031deaff4c8da7..057c23c0339ec4a2818f237abd1e446a98c0baa3 100644 (file)
@@ -9,6 +9,7 @@ in vec3 aWorldCo;
 // Spooky!
 const vec3 uCamera = vec3(0.0);
 
+#include "light_clearskies_stddef.glsl"
 #include "common_world.glsl"
 #include "motion_vectors_fs.glsl"