fixed BBBZZZT
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / model_sky.h
index 4ff6a70c7fc9bc0de8316c55cbe627e3f1d8be76..6fd769e8ea75b8c0cd66577409347428462ace66 100644 (file)
@@ -408,7 +408,7 @@ static struct vg_shader _shader_model_sky = {
 "\n"
 "   vec3 rd = normalize(aNorm);\n"
 "\n"
-"   float fmove = g_time * 0.004;\n"
+"   float fmove = g_time * 5.0;\n"
 "   vec2 cloudplane = (rd.xz / (rd.y*sign(rd.y))) * 0.025;\n"
 "   vec4 clouds1 = texture( uTexGarbage, cloudplane + vec2(0.1,0.4)*fmove*2.0 );\n"
 "   vec4 clouds2 = texture( uTexGarbage, cloudplane*2.0 + vec2(0.3,0.1)*fmove );\n"