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input update 1
[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
model_skinned.vs
diff --git
a/shaders/model_skinned.vs
b/shaders/model_skinned.vs
index 78255e159c3f6bc31d347724495a1db29ea2e4c5..c0775eb50ef5a032148e86e5385160971d674376 100644
(file)
--- a/
shaders/model_skinned.vs
+++ b/
shaders/model_skinned.vs
@@
-36,7
+36,7
@@
void main()
aCo = a_co;
aWorldCo = world_pos;
- // TODO:
+ // TODO:
motion vectors
aMotionVec0 = vec3(1.0);
aMotionVec1 = vec3(1.0);
}