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[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
model_font.fs
diff --git
a/shaders/model_font.fs
b/shaders/model_font.fs
index d0d285106708153a6d4552d5a0ef0a9c4efdca5e..fa8c6e78b89ad2815bb085763135c80753153639 100644
(file)
--- a/
shaders/model_font.fs
+++ b/
shaders/model_font.fs
@@
-8,9
+8,10
@@
in vec4 aNorm;
in vec3 aCo;
#include "motion_vectors_fs.glsl"
+#include "depth_compare.glsl"
-void main()
-{
+void main()
{
+ depth_compare_dither();
compute_motion_vectors();
oColour = texture( uTexMain, aUv ) * uColour;
}