water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / model_entity.fs
index b14d12077cc86e0b5fcd939758201a13aabc03a1..762fe990c99beef3977d5f8c442ac16214071b97 100644 (file)
@@ -7,6 +7,7 @@ in vec3 aNorm;
 in vec3 aCo;
 in vec3 aWorldCo;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_world.glsl"
 #include "motion_vectors_fs.glsl"