semantics and world reloading
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / model_character_view.h
index f5a701dad1efa3c212edc644282a7a86e10d3e30..cf93a55a5803e1daa1666c3bf5aea36e49f86e6c 100644 (file)
@@ -442,7 +442,6 @@ static struct vg_shader _shader_model_character_view = {
 "      discard;\n"
 "\n"
 "   oColour = vec4( composite, opacity );\n"
-"   //oColour = vec4( vec3(back_depth), 1.0 );\n"
 "}\n"
 ""},
 };