now we're doing a bunch of them
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / model_character_view.fs
index 8bf29bcf899b9ba1700bc79750c269f7502b2fcc..a85e124d8a862947ce3b26f2da13a7f2551459fc 100644 (file)
@@ -1,7 +1,5 @@
 uniform sampler2D uTexMain;
 uniform vec3 uCamera;
-uniform vec3 uBoard0;
-uniform vec3 uBoard1;
 
 in vec4 aColour;
 in vec2 aUv;