water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / model_character_view.fs
index 09da174ee94b101ee2ff73dab3fd23df006dd221..502d67299d95d95c87dc6ff96393447928608694 100644 (file)
@@ -7,6 +7,7 @@ in vec3 aNorm;
 in vec3 aCo;
 in vec3 aWorldCo;
 
+#include "light_clearskies_stddef.glsl"
 #include "common_world.glsl"
 #include "motion_vectors_fs.glsl"
 #include "depth_compare.glsl"