ignore autogenerated headers
[carveJwlIkooP6JGAAIwe30JlM.git] / shaders / blit_transition.h
diff --git a/shaders/blit_transition.h b/shaders/blit_transition.h
deleted file mode 100644 (file)
index f73d1d4..0000000
+++ /dev/null
@@ -1,18 +0,0 @@
-#pragma once
-#include "vg/vg_engine.h"
-extern struct vg_shader _shader_blit_transition;
-extern GLuint _uniform_blit_transition_uInverseRatio;
-extern GLuint _uniform_blit_transition_uT;
-static inline void shader_blit_transition_uInverseRatio(v2f v)
-{
-   glUniform2fv(_uniform_blit_transition_uInverseRatio,1,v);
-}
-static inline void shader_blit_transition_uT(f32 f)
-{
-   glUniform1f(_uniform_blit_transition_uT,f);
-}
-static inline void shader_blit_transition_use(void);
-static inline void shader_blit_transition_use(void)
-{
-   glUseProgram(_shader_blit_transition.id);
-}