network release 9
[carveJwlIkooP6JGAAIwe30JlM.git] / server.c
index 7d8e0e36a28d554bc2add7e18bb4b77ea7a65681..270e916c8c1a7e0a7bb335c6cba8477284f763bf 100644 (file)
--- a/server.c
+++ b/server.c
@@ -1,4 +1,6 @@
-// Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
+/*
+ * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
+ */
 
 /*
  * This server application requires steamclient.so to be present in the 
 #define _DEFAULT_SOURCE
 #include <unistd.h>
 #include <signal.h>
+#include <time.h>
 
 volatile sig_atomic_t sig_stop;
 
-void inthandler( int signum ) 
-{
+static void inthandler( int signum ) {
    sig_stop = 1;
 }
 
@@ -24,13 +26,20 @@ void inthandler( int signum )
 #include "vg/vg_steam_http.h"
 #include "vg/vg_steam_auth.h"
 #include "network_msg.h"
+#include "highscores.h"
+
+/* implementation */
+#include "highscores.c"
 
-void  *hSteamHTTP,
-      *hSteamNetworkingSockets;
+static const u64 k_connection_unauthorized = 0xffffffffffffffff;
 
-u8 steam_symetric_key[ k_nSteamEncryptedAppTicketSymmetricKeyLen ];
-HSteamNetPollGroup client_pollgroup;
+static void  *hSteamHTTP,
+             *hSteamNetworkingSockets;
 
+static u8 steam_symetric_key[ k_nSteamEncryptedAppTicketSymmetricKeyLen ];
+static HSteamNetPollGroup client_pollgroup;
+
+#if 0
 static void recieve_http( void *callresult, void *context )
 {
    HTTPRequestCompleted_t *result = callresult;
@@ -40,16 +49,33 @@ static void recieve_http( void *callresult, void *context )
 
    SteamAPI_ISteamHTTP_GetHTTPResponseBodySize( hSteamHTTP, request, &size );
 
-   u8 *buffer = malloc( size );
+   u8 *buffer = vg_alloc( size );
    SteamAPI_ISteamHTTP_GetHTTPResponseBodyData( 
          hSteamHTTP, request, buffer, size );
 
    buffer[size-1] = '\0';
    vg_info( "%s\n", (char *)buffer );
 
-   free( buffer );
+   vg_free( buffer );
    SteamAPI_ISteamHTTP_ReleaseHTTPRequest( hSteamHTTP, result->m_hRequest );
 }
+#endif
+
+static u64_steamid get_connection_authsteamid( SteamNetworkingMessage_t *msg )
+{
+   i64 userdata = SteamAPI_ISteamNetworkingSockets_GetConnectionUserData(
+            hSteamNetworkingSockets, msg->m_conn );
+
+   return *((u64_steamid *)&userdata);
+}
+
+static void set_connection_authsteamid(HSteamNetConnection con, u64_steamid id)
+{
+   i64 userdata = *((i64 *)&id);
+   
+   SteamAPI_ISteamNetworkingSockets_SetConnectionUserData(
+         hSteamNetworkingSockets, con, userdata );
+}
 
 static void new_client_connecting( HSteamNetConnection client )
 {
@@ -62,6 +88,9 @@ static void new_client_connecting( HSteamNetConnection client )
       SteamAPI_ISteamNetworkingSockets_SetConnectionPollGroup(
             hSteamNetworkingSockets,
             client, client_pollgroup );
+      
+      /* Just to be sure */
+      set_connection_authsteamid( client, -1 );
    }
    else
    {
@@ -83,8 +112,8 @@ static void on_connect_status( CallbackMsg_t *msg )
    vg_info( "  Connection status changed for %lu\n", info->m_hConn );
 
    vg_info( "  %s -> %s\n", 
-         string_ESteamNetworkingConnectionState(info->m_info.m_eState),
-         string_ESteamNetworkingConnectionState(info->m_eOldState) );
+         string_ESteamNetworkingConnectionState(info->m_eOldState),
+         string_ESteamNetworkingConnectionState(info->m_info.m_eState) );
 
    if( info->m_info.m_eState==k_ESteamNetworkingConnectionState_Connecting )
    {
@@ -92,13 +121,163 @@ static void on_connect_status( CallbackMsg_t *msg )
    }
 }
 
+static void on_inet_auth( SteamNetworkingMessage_t *msg )
+{
+   if( get_connection_authsteamid( msg ) != k_connection_unauthorized )
+   {
+      vg_warn( "Already authorized this user but app ticket was sent"
+               " again (%u)\n", msg->m_conn );
+      return;
+   }
+
+   vg_low( "Attempting to verify user\n" );
+
+   if( msg->m_cbSize < sizeof(netmsg_auth) )
+   {
+      vg_error( "Malformed auth ticket, too small (%u)\n", msg->m_conn );
+      return;
+   }
+
+   netmsg_auth *auth = msg->m_pData;
+
+   if( msg->m_cbSize < sizeof(netmsg_auth)+auth->ticket_length ||
+       auth->ticket_length > 1024 )
+   {
+      vg_error( "Malformed auth ticket, ticket_length incorrect (%u)\n",
+            auth->ticket_length );
+      return;
+   }
+
+   u8 decrypted[1024];
+   u32 ticket_len = 1024;
+
+   int success = SteamEncryptedAppTicket_BDecryptTicket(
+         auth->ticket, auth->ticket_length, decrypted,
+         &ticket_len, steam_symetric_key,
+         k_nSteamEncryptedAppTicketSymmetricKeyLen );
+
+   if( !success )
+   {
+      vg_error( "Failed to decrypt users ticket (client %u)\n", msg->m_conn );
+      vg_error( "  ticket length: %u\n", auth->ticket_length );
+
+      SteamAPI_ISteamNetworkingSockets_CloseConnection(
+            hSteamNetworkingSockets,
+            msg->m_conn, 0, NULL, 1 );
+      return;
+   }
+
+   if( SteamEncryptedAppTicket_GetTicketIssueTime( decrypted, ticket_len ))
+   {
+      RTime32 ctime = time(NULL),
+              tickettime = SteamEncryptedAppTicket_GetTicketIssueTime(
+                    decrypted, ticket_len ),
+              expiretime = tickettime + 24*3*60*60;
+      
+      if( ctime > expiretime )
+      {
+         vg_error( "Ticket expired (client %u)\n", msg->m_conn );
+
+         /* TODO: Send expired information */
+         SteamAPI_ISteamNetworkingSockets_CloseConnection(
+               hSteamNetworkingSockets,
+               msg->m_conn, 0, NULL, 1 );
+         return;
+      }
+   }
+
+   CSteamID steamid;
+   SteamEncryptedAppTicket_GetTicketSteamID( decrypted, ticket_len, &steamid );
+   vg_success( "User is authenticated! steamid %lu (%u)\n", 
+         steamid.m_unAll64Bits, msg->m_conn );
+
+   set_connection_authsteamid( msg->m_conn, steamid.m_unAll64Bits );
+}
+
+static int inet_require_auth( SteamNetworkingMessage_t *msg )
+{
+   if( get_connection_authsteamid( msg ) == k_connection_unauthorized )
+   {
+      vg_warn( "Unauthorized request! Disconnecting client: %u\n", 
+            msg->m_conn );
+
+      SteamAPI_ISteamNetworkingSockets_CloseConnection(
+            hSteamNetworkingSockets,
+            msg->m_conn, 0, NULL, 1 );
+
+      return 0;
+   }
+   else return 1;
+}
+
+static void on_inet_score_request( SteamNetworkingMessage_t *msg )
+{
+   if( !inet_require_auth(msg) ) return;
+
+   SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
+         hSteamNetworkingSockets, msg->m_conn, 
+         &scoreboard_client_data, sizeof(netmsg_scoreboard),
+         k_nSteamNetworkingSend_Reliable, NULL );
+}
+
+static void on_inet_set_nickname( SteamNetworkingMessage_t *msg )
+{
+   if(!inet_require_auth(msg)) return;
+
+   u64_steamid steamid = get_connection_authsteamid(msg);
+   netmsg_set_nickname *setnick = msg->m_pData;
+   if( msg->m_cbSize < sizeof(netmsg_set_nickname) )
+   {
+      vg_warn( "Invalid nickname request from client: %u, steamid: %lu\n", 
+            msg->m_conn, steamid );
+      return;
+   }
+   
+   highscore_set_user_nickname( steamid, setnick->nickname );
+}
+
+static void on_inet_set_score( SteamNetworkingMessage_t *msg )
+{
+   if(!inet_require_auth(msg)) return;
+
+   u64_steamid steamid = get_connection_authsteamid(msg);
+   
+   if( msg->m_cbSize < sizeof(netmsg_set_score) )
+   {
+      vg_warn( "Invalid set score post from client: %u, steamid: %lu\n",
+            msg->m_conn, steamid );
+      return;
+   }
+
+   netmsg_set_score *info = msg->m_pData;
+
+   if( msg->m_cbSize < sizeof(netmsg_set_score) +
+                       sizeof(struct netmsg_score_record)*info->record_count )
+   {
+      vg_warn( "Malformed set score post from client: %u, steamid: %lu\n",
+            msg->m_conn, steamid );
+      return;
+   }
+
+   for( int i=0; i<info->record_count; i++ )
+   {
+      highscore_record temp;
+      temp.trackid  = info->records[i].trackid;
+      temp.datetime = time(NULL);
+      temp.playerid = steamid;
+      temp.points   = info->records[i].points;
+      temp.time     = info->records[i].time;
+
+      highscores_push_record( &temp );
+   }
+}
+
 static void poll_connections(void)
 {
    SteamNetworkingMessage_t *messages[32];
    int len;
 
-   while(1)
-   {
+   while(1){
       len = SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnPollGroup(
             hSteamNetworkingSockets,
             client_pollgroup, messages, vg_list_size(messages) );
@@ -106,35 +285,28 @@ static void poll_connections(void)
       if( len <= 0 )
          return;
 
-      for( int i=0; i<len; i++ )
-      {
+      for( int i=0; i<len; i++ ){
          SteamNetworkingMessage_t *msg = messages[i];
 
-         if( msg->m_cbSize < sizeof(netmsg_blank) )
-         {
+         if( msg->m_cbSize < sizeof(netmsg_blank) ){
             vg_warn( "Discarding message (too small: %d)\n", 
                   msg->m_cbSize );
             continue;
          }
 
          netmsg_blank *tmp = msg->m_pData;
-         if( tmp->inetmsg_id == k_inetmsg_scores_request )
-         {
-            vg_log( "Recieved score request, sending records. (id: %u)\n", 
-                     msg->m_conn );
-
-            /* Send back current scores */
-            u32 data_size = sizeof(netmsg_scores_info) + 
-                              0*sizeof(struct netmsg_score_record);
-            netmsg_scores_info *return_info = malloc( data_size );
-
-            return_info->inetmsg_id = k_inetmsg_scores_info;
-            return_info->record_count = 0;
-
-            SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
-                  hSteamNetworkingSockets, msg->m_conn, 
-                  return_info, data_size,
-                  k_nSteamNetworkingSend_Reliable, NULL );
+
+         if( tmp->inetmsg_id == k_inetmsg_auth )
+            on_inet_auth( msg );
+         else if( tmp->inetmsg_id == k_inetmsg_scores_request )
+            on_inet_score_request( msg );
+         else if( tmp->inetmsg_id == k_inetmsg_set_nickname )
+            on_inet_set_nickname( msg );
+         else if( tmp->inetmsg_id == k_inetmsg_set_score )
+            on_inet_set_score( msg );
+         else {
+            vg_warn( "Unknown inetmsg_id recieved from client. (%u)\n",
+                     tmp->inetmsg_id );
          }
 
          SteamAPI_SteamNetworkingMessage_t_Release( msg );
@@ -142,11 +314,41 @@ static void poll_connections(void)
    }
 }
 
+static u64 seconds_to_server_ticks( double s )
+{
+   return s / 0.1;
+}
+
+static void generate_boards(void)
+{
+   FILE *fp = fopen( "www/html/srhighscores.txt", "w" );
+
+   for( int i=0; i<vg_list_size(track_infos); i++ ){
+      struct netmsg_board *board = &scoreboard_client_data.boards[i];
+
+      highscores_board_generate( board->data, i, 10 );
+      highscores_board_printf( fp, board->data, 10 );
+   }
+
+   fclose( fp );
+}
+
 int main( int argc, char *argv[] )
 {
-   steamworks_ensure_txt( "2103940" );
    signal( SIGINT, inthandler );
+   signal( SIGQUIT, inthandler );
+   
+   /* TODO: Options to override, ammend, remove etc */
 
+   vg_set_mem_quota( 80*1024*1024 );
+   vg_alloc_quota();
+
+   highscores_init( 250000, 10000 );
+   
+   if( !highscores_read() )
+      highscores_create_db();
+
+   steamworks_ensure_txt( "2103940" );
    if( !vg_load_steam_symetric_key( "application_key", steam_symetric_key ) )
       return 0;
 
@@ -192,18 +394,11 @@ int main( int argc, char *argv[] )
    client_pollgroup = SteamAPI_ISteamNetworkingSockets_CreatePollGroup(
          hSteamNetworkingSockets );
 
-#if 0
-   HTTPRequestHandle test_req = SteamAPI_ISteamHTTP_CreateHTTPRequest( 
-         hSteamHTTP, k_EHTTPMethodGET, 
-         "https://www.harrygodden.com/hello.txt" );
-
-   steam_async *call1 = steam_new_async();
-   call1->data = NULL;
-   call1->p_handler = recieve_http;
-   SteamAPI_ISteamHTTP_SendHTTPRequest( hSteamHTTP, test_req, &call1->id );
-#endif
+   u64 server_ticks = 8000,
+       last_record_save = 8000,
+       last_scoreboard_gen = 0;
 
-   u64 server_ticks = 8000;
+   generate_boards();
 
    while( !sig_stop )
    {
@@ -212,8 +407,22 @@ int main( int argc, char *argv[] )
 
       usleep(100000);
       server_ticks ++;
+
+      if(server_ticks > last_scoreboard_gen + seconds_to_server_ticks(1.0*60.0))
+      {
+         last_scoreboard_gen = server_ticks;
+         generate_boards();
+      }
+
+      if(server_ticks > last_record_save + seconds_to_server_ticks( 10.0*60.0 ))
+      {
+         last_record_save = server_ticks;
+         highscores_serialize_all();
+      }
    }
    
+   highscores_serialize_all();
+   
    SteamAPI_ISteamNetworkingSockets_DestroyPollGroup( hSteamNetworkingSockets,
          client_pollgroup );
    SteamAPI_ISteamNetworkingSockets_CloseListenSocket(