SteamNetworkingMessage_t *messages[32];
int len;
- while(1)
- {
+ while(1){
len = SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnPollGroup(
hSteamNetworkingSockets,
client_pollgroup, messages, vg_list_size(messages) );
if( len <= 0 )
return;
- for( int i=0; i<len; i++ )
- {
+ for( int i=0; i<len; i++ ){
SteamNetworkingMessage_t *msg = messages[i];
- if( msg->m_cbSize < sizeof(netmsg_blank) )
- {
+ if( msg->m_cbSize < sizeof(netmsg_blank) ){
vg_warn( "Discarding message (too small: %d)\n",
msg->m_cbSize );
continue;
on_inet_set_nickname( msg );
else if( tmp->inetmsg_id == k_inetmsg_set_score )
on_inet_set_score( msg );
+ else {
+ vg_warn( "Unknown inetmsg_id recieved from client. (%u)\n",
+ temp->inetmsg_id );
+ }
SteamAPI_SteamNetworkingMessage_t_Release( msg );
}