/* Transform and place vertices */
boxf bbxnew;
- box_copy( sm->bbx, bbxnew );
- m4x3_transform_aabb( transform, bbxnew );
+ box_init_inf( bbxnew );
+ m4x3_expand_aabb_aabb( transform, bbxnew, sm->bbx );
box_concat( ctx->bbx, bbxnew );
m3x3f normal_matrix;