#ifndef SAVE_H
#define SAVE_H
+#include "vg/vg_stdint.h"
+static const char *str_skaterift_main_save = "save.bkv";
+static f64 skaterift_last_autosave = 0.0;
+
+typedef struct savedata_file savedata_file;
+typedef struct savedata_group savedata_group;
+
+struct savedata_group {
+ u32 file_count;
+ struct savedata_file {
+ char path[128];
+ u8 buf[2048];
+ u32 len;
+ }
+ files[];
+};
+
+static void savedata_file_read( savedata_file *file );
+static void savedata_file_write( savedata_file *file );
+static void savedata_group_write( savedata_group *group );
+
+//static void skaterift_read_main_save( savedata_file *sav );
+static int skaterift_autosave(int async);
#endif /* SAVE_H */