#ifndef SAVE_C
#define SAVE_C
+#include "save.h"
+#include "vg/vg_msg.h"
+
struct {
u8 buf[1024];
u32 len;
}
static savedata;
-static void skaterift_write_savedata_thread(void *){
+static void skaterift_write_savedata_thread(void *_){
FILE *fp = fopen( "save.bkv", "wb" );
if( fp ){
fwrite( savedata.buf, savedata.len, 1, fp );
vg_msg_frame( &sav, "player" );
+ struct addon_cache *cache = &addon_system.cache[k_workshop_file_type_board];
+
if( localplayer.board_view_slot ){
- struct cache_board *cache_ptr = localplayer.board_view_slot;
- if( cache_ptr->reg_ptr ){
- if( cache_ptr->reg_ptr->workshop_id )
- vg_msg_wkvu64( &sav, "board", cache_ptr->reg_ptr->workshop_id );
+ addon_cache_entry *entry = vg_pool_item( &cache->pool,
+ localplayer.board_view_slot );
+
+ if( entry->reg_ptr ){
+ if( entry->reg_ptr->workshop_id )
+ vg_msg_wkvu64( &sav, "board", entry->reg_ptr->workshop_id );
else
- vg_msg_wkvstr( &sav, "board", cache_ptr->reg_ptr->foldername );
+ vg_msg_wkvstr( &sav, "board", entry->reg_ptr->foldername );
}
}