#include "addon.h"
#include "vg/vg_msg.h"
#include "vg/vg_log.h"
+#include "vg/vg_loader.h"
#include "world.h"
static void savedata_file_write( savedata_file *file ){
static void skaterift_write_addon_alias( vg_msg *msg, const char *key,
addon_alias *alias ){
if( alias->workshop_id )
- vg_msg_wkvu64( msg, key, alias->workshop_id );
+ vg_msg_wkvnum( msg, key, k_vg_msg_u64, 1, &alias->workshop_id );
else
vg_msg_wkvstr( msg, key, alias->foldername );
}
vg_msg sav;
vg_msg_init( &sav, file->buf, sizeof(file->buf) );
- vg_msg_wkvu32( &sav, "ach", skaterift.achievements );
+ vg_msg_wkvnum( &sav, "ach", k_vg_msg_u32, 1, &skaterift.achievements );
vg_msg_frame( &sav, "player" );
{