physics adjustments
[carveJwlIkooP6JGAAIwe30JlM.git] / rigidbody.h
index 04d5a9c9830c824d466b7c3fb7cff82364556726..480e43fb5d086752fb42d9ec559681d6f1d97442 100644 (file)
@@ -1427,12 +1427,13 @@ next_vert:;
       vg_line( tri[1],tri[2],0x10ffffff );
       vg_line( tri[2],tri[0],0x10ffffff );
 
-      int hits = rb_sphere_triangle( rba, rbb, tri, buf+count );
+      int contact = rb_sphere_triangle( rba, rbb, tri, buf+count );
+
 #ifdef RIGIDBODY_DYNAMIC_MESH_EDGES
-      if( hits )
+      if( contact )
          inf->collided = 1;
 #endif
-      count += hits;
+      count += contact;
 
       if( count == 12 )
       {
@@ -1475,7 +1476,7 @@ next_vert:;
             continue;
 
          rb_ct *ct = buf+count;
-            
+
          v3_muls( inf_i->normal, c0, ct->n );
          v3_muladds( ct->n, inf_j->normal, c1, ct->n );
          v3_normalize( ct->n );