/*
* Update world space bounding box based on local one
*/
-VG_STATIC void rb_update_bounds( rigidbody *rb )
-{
- box_copy( rb->bbx, rb->bbx_world );
- m4x3_transform_aabb( rb->to_world, rb->bbx_world );
+VG_STATIC void rb_update_bounds( rigidbody *rb ){
+ box_init_inf( rb->bbx_world );
+ m4x3_expand_aabb_aabb( rb->to_world, rb->bbx_world, rb->bbx );
}
/*