*/
VG_STATIC void rb_extrapolate( rigidbody *rb, v3f co, v4f q )
{
- float substep = vg_clampf( vg.accumulator / k_rb_delta, 0.0f, 1.0f );
-
+ float substep = vg.time_fixed_extrapolate;
v3_muladds( rb->co, rb->v, k_rb_delta*substep, co );
if( v3_length2( rb->w ) > 0.0f ){