dont remember
[carveJwlIkooP6JGAAIwe30JlM.git] / render.h
index 44414ea5f63dd2bea0e808b5df4867fd47e7c19e..f17018bb2e767006dbd6701c355a7f5e9dd5b33b 100644 (file)
--- a/render.h
+++ b/render.h
 #include "shaders/vblend.h"
 #endif
 
-VG_STATIC void render_water_texture( world_instance *world, camera *cam );
+VG_STATIC void render_water_texture( world_instance *world, camera *cam,
+                                     int layer_depth );
 VG_STATIC void render_water_surface( world_instance *world, camera *cam );
-VG_STATIC void render_world( world_instance *world, camera *cam );
+VG_STATIC void render_world( world_instance *world, camera *cam,
+                             int layer_depth );
 VG_STATIC void render_world_depth( world_instance *world, camera *cam );
 
 #ifndef RENDER_H