}
float quad[] = {
- 0.00f,0.00f, 1.00f,1.00f, 0.00f,1.00f,
- 0.00f,0.00f, 1.00f,0.00f, 1.00f,1.00f,
+ 0.00f,0.00f, 1.00f,1.00f, 0.00f,1.00f, /* fsquad */
+ 0.00f,0.00f, 1.00f,0.00f, 1.00f,1.00f,
- 0.20f,0.00f, 0.80f,1.00f, 0.20f,1.00f,
- 0.20f,0.00f, 0.80f,0.00f, 0.80f,1.00f,
+ 0.00f,0.00f, 1.00f,0x1p-4f,0.00f,0x1p-4f, /* fsquad1 */
+ 0.00f,0.00f, 1.00f,0.00f, 1.00f,0x1p-4f,
/* 9x9 debug grid */
/* row0 */
*/
VG_STATIC void render_view_framebuffer_ui(void)
{
+#if 0
int viewing_count = 0;
glBindVertexArray( gpipeline.fsquad.vao );
viewing_count ++;
}
}
+#endif
}
VG_STATIC void render_framebuffer_show( struct framebuffer *fb,