imgui stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / render.h
index 4b3828ba38a8f8f5a7bfc2ae855a019e916ff9b8..b6172283121632b9d18ac0ac6395e300b8c5341f 100644 (file)
--- a/render.h
+++ b/render.h
@@ -515,11 +515,11 @@ VG_STATIC void async_render_init( void *payload, u32 size )
    }
 
    float quad[] = { 
-      0.00f,0.00f, 1.00f,1.00f, 0.00f,1.00f,
-      0.00f,0.00f, 1.00f,0.00f, 1.00f,1.00f,
+      0.00f,0.00f, 1.00f,1.00f, 0.00f,1.00f,    /* fsquad */
+      0.00f,0.00f, 1.00f,0.00f, 1.00f,1.00f,    
 
-      0.20f,0.00f, 0.80f,1.00f, 0.20f,1.00f,
-      0.20f,0.00f, 0.80f,0.00f, 0.80f,1.00f,
+      0.00f,0.00f, 1.00f,0x1p-4f,0.00f,0x1p-4f,    /* fsquad1 */
+      0.00f,0.00f, 1.00f,0.00f,  1.00f,0x1p-4f,
 
       /* 9x9 debug grid */
       /* row0 */
@@ -593,6 +593,7 @@ VG_STATIC void render_fsquad1(void)
  */
 VG_STATIC void render_view_framebuffer_ui(void)
 {
+#if 0
    int viewing_count = 0;
 
    glBindVertexArray( gpipeline.fsquad.vao );
@@ -643,6 +644,7 @@ VG_STATIC void render_view_framebuffer_ui(void)
          viewing_count ++;
       }
    }
+#endif
 }
 
 VG_STATIC void render_framebuffer_show( struct framebuffer *fb,