imgui stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / render.h
index 440af479f605195d0c763d27e88ef55e631ec1b3..b6172283121632b9d18ac0ac6395e300b8c5341f 100644 (file)
--- a/render.h
+++ b/render.h
@@ -515,11 +515,11 @@ VG_STATIC void async_render_init( void *payload, u32 size )
    }
 
    float quad[] = { 
-      0.00f,0.00f, 1.00f,1.00f, 0.00f,1.00f,
-      0.00f,0.00f, 1.00f,0.00f, 1.00f,1.00f,
+      0.00f,0.00f, 1.00f,1.00f, 0.00f,1.00f,    /* fsquad */
+      0.00f,0.00f, 1.00f,0.00f, 1.00f,1.00f,    
 
-      0.20f,0.00f, 0.80f,1.00f, 0.20f,1.00f,
-      0.20f,0.00f, 0.80f,0.00f, 0.80f,1.00f,
+      0.00f,0.00f, 1.00f,0x1p-4f,0.00f,0x1p-4f,    /* fsquad1 */
+      0.00f,0.00f, 1.00f,0.00f,  1.00f,0x1p-4f,
 
       /* 9x9 debug grid */
       /* row0 */
@@ -570,8 +570,7 @@ VG_STATIC void render_init(void)
    shader_blitblur_register();
    shader_blitcolour_register();
 
-   vg_async_item *call = vg_async_alloc(0);
-   vg_async_dispatch( call, async_render_init );
+   vg_async_call( async_render_init, NULL, 0 );
 }
 
 /*
@@ -594,6 +593,7 @@ VG_STATIC void render_fsquad1(void)
  */
 VG_STATIC void render_view_framebuffer_ui(void)
 {
+#if 0
    int viewing_count = 0;
 
    glBindVertexArray( gpipeline.fsquad.vao );
@@ -644,6 +644,7 @@ VG_STATIC void render_view_framebuffer_ui(void)
          viewing_count ++;
       }
    }
+#endif
 }
 
 VG_STATIC void render_framebuffer_show( struct framebuffer *fb,