k_walk_accel = 10.0f,
k_walk_air_accel = 7.0f,
k_walk_friction = 10.0f,
- k_walk_step_height = 0.2f;
+ k_walk_step_height = 0.2f,
+
+ k_sit_yaw_limit = VG_PIf/1.7f,
+ k_sit_pitch_limit = VG_PIf/4.0f;
static void player__walk_register(void){
VG_VAR_F32( k_walkspeed, flags=VG_VAR_CHEAT );