stepping
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.h
index beb87d25e476cab9f0595fd2e75f4e1d92234761..465a58161d4c177b8b87b59f5aeb7e047ad8db6d 100644 (file)
@@ -53,6 +53,8 @@ struct player_walk
 
          move_speed,
          walk_timer;
+
+   int step_phase;
 };
 
 VG_STATIC void player__walk_pre_update  ( player_instance *player );
@@ -64,5 +66,7 @@ VG_STATIC void player__walk_post_animate( player_instance *player );
 VG_STATIC void player__walk_im_gui      ( player_instance *player );
 VG_STATIC void player__walk_bind        ( player_instance *player );
 VG_STATIC void player__walk_transition  ( player_instance *player, v3f angles );
+VG_STATIC void player__walk_reset       ( player_instance *player, 
+                                          ent_spawn *rp );
 
 #endif /* PLAYER_WALK_H */