camera shake
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.h
index 4c6b7a39af89ce320966403f10d8b4d151ae0314..42cd760d67825f71f5fd38afc2a8e24716600a79 100644 (file)
@@ -2,11 +2,12 @@
 #define PLAYER_WALK_H
 
 #include "player_api.h"
+#include "rigidbody.h"
 
 struct player_walk{
    rb_capsule collider;
 
-   struct{
+   struct player_walk_state{
       v3f prev_pos;
       v3f drop_in_target,
           drop_in_foot_anchor,
@@ -20,7 +21,6 @@ struct player_walk{
          k_walk_activity_air,
          k_walk_activity_ground,
          k_walk_activity_sleep,
-         k_walk_activity_immobile,
          k_walk_activity_lockedmove
       }
       activity;