add freecam
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.c
index b37095da28ded733db41f629dfad1a3d2a61cf45..e0cdbecbb33d18e8f307c48af0fc9cd400a74f44 100644 (file)
@@ -256,7 +256,7 @@ VG_STATIC void player__walk_pre_update( player_instance *player )
    struct player_walk *w = &player->_walk;
 
    if( !player->immobile )
-      player_look( player, player->angles );
+      player_look( player->angles, skaterift.time_rate );
 
    if( w->state.outro_anim ){
       float outro_length = (float)w->state.outro_anim->length /