NULL, pose );
}
else if( animator->activity == k_walk_activity_ipopoff ){
-
if( animator->run > 0.2f ){
f32 t = 1.0f-vg_minf( animator->run-0.2f, 1.0f ),
mask[ 32 ];
"wood",
"grass",
"tiles",
- "metal" }
+ "metal",
+ "snow",
+ "sand" }
[w->surface] );
}