completed all glider stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.c
index 87bb9cab79213ecde13022b54f25c85cf39ff444..560d61a69a32fec28bf85268523f01e8825e1323 100644 (file)
@@ -452,6 +452,7 @@ static void player_walk_update_generic(void){
          player__networked_sfx( k_player_subsystem_walk, 32, 
                                 k_player_walk_soundeffect_splash,
                                 localplayer.rb.co, 1.0f );
+         vg_info( "player fell of due to walking into walker\n" );
          player__dead_transition( k_player_die_type_generic );
          return;
       }
@@ -894,6 +895,13 @@ static void player__walk_animate(void){
    }
    else
       localplayer.cam_velocity_influence = 0.0f;
+
+   if( w->state.activity == k_walk_activity_sit ){
+      localplayer.cam_dist = 3.8f;
+   }
+   else {
+      localplayer.cam_dist = 1.8f;
+   }
 }
 
 static void player_walk_pose_sit( struct player_walk_animator *animator,